TRACKING ▸ Q2 2027 LAUNCH WINDOW · STEAM WISHLIST OPEN · INTEL UPDATED 2026-10-11
Squadron 42 Guide

Squadron 42 vs Star Citizen

Quick answer

Squadron 42 is a single-player story campaign targeting Q2 2027; Star Citizen is the persistent multiplayer universe, playable today in alpha. Same studio, same engine family, separate products - and you do not need one to play the other.

The shortest possible answer: Squadron 42 is the single-player story campaign; Star Citizen is the persistent online universe. Same family, same engine lineage, same setting - but one is a military campaign you finish, and the other is a sandbox that never ends. They do not require each other. Here is the honest comparison.

Side by side

Squadron 42Star Citizen
FormatSingle-player cinematic campaignPersistent multiplayer universe
Setting2945, UEE Navy at war (Vega II events)The same 'verse, ongoing, service-era 2950s
Release stateTargeting Q2 2027; wishlist openPlayable today in alpha, sold via RSI
Where soldSteam wishlist now; RSI store for backersRSI store; the RSI launcher
CostPrice not yet publishedStarter packages on the RSI store
Co-opSelected missions replayable in co-op after solo completionEverything is multiplayer by design
StoryA beginning and an end - your naval careerEmergent: what you make of the sandbox

Why they share so much

Both are made by Cloud Imperium Games and both run on StarEngine, the in-house tech family that has been under development since the project began in 2012. The single-player campaign was originally a module inside the Star Citizen pitch; it was spun out and sold separately from February 2016, and grew into the 28-chapter campaign CIG declared feature complete in October 2023. The tech and the universe stayed shared.

Which one should you actually get first?

  • If you want a story to finish: Squadron 42. It is built as a campaign you complete, with characters, missions and a war with an end. Wishlist it, check the buying guide, and you are set for the Q2 2027 window.
  • If you want to fly today: Star Citizen is the one that exists now. It is an alpha with an evolving feature set, and it is sold through the RSI store.
  • If you want both: that is the design. They sit next to each other deliberately - same universe, different doors into it.

An official Squadron 42 screenshot of a fighter over a dark landscape

The practical differences nobody puts first

Squadron 42 carries a harder hardware bar in one sense - the published minimum asks for Windows 11 and 150 GB of storage - but as a finite campaign it is a one-and-done install if you choose. Star Citizen's alpha moves constantly, in both features and requirements. Squadron 42 needs a linked RSI account even through Steam; Star Citizen lives on RSI infrastructure by definition.

One more thing worth saying plainly: Squadron 42 has been in development since 2012 and its date has moved before - that is why this site tracks a dated release timeline instead of promising you a day. The window today is Q2 2027, set by CIG in August 2026.